Jules Animation Test

Scope of work
Character animation, Acting choices
Location
Bogotá, Colombia
Year
2021
Company
Personal project

I was taking a Schoolism course on facial expressions. Just the face, no body. But as I explored the character I got excited and decided to do something more with him.

He was kind of a caveman, with an expression I really liked. Instead of leaving it as a drawing, I decided to animate him.

I made a walk cycle in Jules. I pulled a lot of gorilla references to get that heavy, brutish walk that fit him, and tweaked things to give him more character.

It's a fully personal project. It started as a class exercise and ended up here.

See how he walks..

This exproessions tests is what inspired me to animate the walk cycle.
Jules Character. Animation mentor rig. Render shading and lighting was done by Michel Alencar. Design and Art Direction by Dei G.

Credits

Design & art direction
Dei G.
Modeling
Ander Lizarralde
Texturing & shading
Michel Alencar